diff --git a/isnake.c b/isnake.c index 9acf49a..3222211 100644 --- a/isnake.c +++ b/isnake.c @@ -78,16 +78,16 @@ #define CONSOLE_OUTPUT true /*CONSTANT VALUES*/ -const int colourFood[3] = {255, 0, 0}; //Red -const int colourHead[3] = {55, 255, 55}; //Green -const int colourTail[3] = {55, 55, 255}; //Blue -const int colourBody[3] = {110, 55, 255}; //Purple -const int colourBlock[3] = {125, 55, 55}; //Brown -const int colourTiles[3] = {0, 45, 20}; //Dark Green -const int colourBackground[3] = {25, 25, 25}; //Black -const int colourTextGameOver[3] = {230, 230, 230}; //White -const int colourTextLabel[3] = {255, 0, 0}; //Red -const int colourTextData[3] = {55, 55, 255}; //Blue +const int colourFood[3] = {255, 0, 0}; //Bright Red +const int colourHead[3] = {215, 95, 95}; //Red +const int colourBody[3] = {135, 215, 255}; //Blue +const int colourTail[3] = {255, 215, 135}; //Yellow +const int colourBlock[3] = {234, 234, 234}; //White +const int colourTiles[3] = {38, 38, 38}; //Dark Grey +const int colourBackground[3] = {48, 48, 48}; //Light Grey +const int colourTextGameOver[3] = {234, 234, 234}; //White +const int colourTextLabel[3] = {215, 95, 95}; //Red +const int colourTextData[3] = {135, 215, 255}; //Blue /*ENUMERATIONS FOR MORE READABLE CODE*/ enum direction {Up, Down, Left, Right}; //Movement directions