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Added a LICENSE file and README in markdown
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LICENSE
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LICENSE
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The MIT License (MIT)
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Copyright (c) 2014 Kevin M
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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README.md
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# Intelligent Snake #
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Intelligent Snake is a simple clone of the famous **snake**-style games. It's meant both as a fun time waster as well as a simple working SDL program to learn from and use as a reference.
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![Intelligent Snake](http://i.imgur.com/p80DyKz.png)
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## Compile ##
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### Linux ###
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#### Requirements ####
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* **make**
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* **gcc**
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* **SDL** (version 1.2)
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* **SDL_ttf**
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#### Build ####
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* `make`: Build Intelligent Snake and copy required files to ./bin/
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* `make clean`: Remove build directories
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### Windows ###
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#### Requirements ####
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* **make**
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* **mingw-w64**
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* **mingw-w64-sdl** (version 1.2)
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* **mingw-w64-sdl_ttf**
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#### Build ####
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* `make windows`: Build Intelligent Snake for Windows and copy required files to ./windows-bin/
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* `make clean`: Remove build directories
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## Commands ##
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Usage: `./isnake [options]`
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### Options ###
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* `./isnake`: Start the game with the default options
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* `./isnake -g [width] [height]`: Set the grid size: between [30]x[20] and [80]x[50] (DEFAULT: [50]x[30])
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* `./isnake -b [blocks]`: Set the number of blocks: between [0] and [40] (DEFAULT: [20])
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* `./isnake -l [length]`: Set the snake's starting length: between [3] and [35] (DEFAULT: [3])
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* `./isnake -s [speed]`: Set the snake's starting speed: between [1] and [9] (DEFAULT: [1])
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* `./isnake -h`: Display help information
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## Controls ##
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* **Movement**
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* **FPS Keys**: `w`, `a`, `s` and `d`
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* **Vim Keys**: `k`, `h`, `j` and `l`
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* **Arrow Keys**: `up`, `left`, `down` and `right`
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* **Quit**: `Escape` and `Q`
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* **Restart** (after death): `Space` and `Return`
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## Credits ##
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* Written by Kevin MacMartin: [GitHub Projects](https://github.com/prurigro?tab=repositories) | [Arch Linux AUR Packages](https://aur.archlinux.org/packages/?SeB=m&K=prurigro)
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## License ##
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* **Intelligent Snake**: [The MIT License](http://opensource.org/licenses/MIT)
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* **Font** ([DroidSans-Bold.ttf](https://www.google.com/fonts/specimen/Droid+Sans)): [Apache License, version 2.0](http://www.apache.org/licenses/LICENSE-2.0.html)
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